Tool · Scaling & Build Volume

3D Scale & Fit Calculator

Scale models to a target size, convert percentages and model scales, calculate new X/Y/Z dimensions and find the largest uniform size that fits your build volume.

Unit
Use the same unit for all dimensions within a mode.

Original size → target size

Ideal when a part, helmet or figure must reach a specific dimension.

Scale125,00 %
Factor1,250×
Volume factor1,953×
New size125 × 100 × 150 mm

Scale by percentage or factor

Calculate the new bounding box. Optionally scale X, Y and Z independently.

New X size125 mm
New Y size100 mm
New Z size150 mm
Volume factor1,953×

Convert model scale 1:x

For figures, miniatures, dioramas and scale models, e.g. 1:6 to 1:10 or 1:12 to 1:8.

Scale60,00 %
Factor0,600×
Volume factor0,216×
New size108 × 54 × 180 mm

Fit model to build volume

Calculates the maximum uniform scale and automatically checks all six X/Y/Z orientations of the bounding box.

Model

Build volume

Max. Scale
Best orientation
New size
Volume factor

What the calculator also considers

Uniform scaling changes X, Y and Z by the same factor. Geometric volume scales with the cube of that factor: 150% means 3.375× theoretical volume. Real FDM filament use does not follow this exactly because walls, infill, top/bottom layers and supports do not scale in a purely volumetric way.

Build-volume fit is a bounding-box check

The fit mode tests orthogonal X/Y/Z axis permutations. It does not replace a slicer check for diagonally tilted models, toolhead clearance, exclusion zones, purge towers, brims or toolchanger clearance.

Use non-uniform scaling carefully

Different X/Y/Z percentages can be useful for costumes, molds or targeted tolerance corrections, but they also change proportions, hole geometry, wall thicknesses and mechanical fits.

For technical fits: Check flow, first-layer geometry and material shrinkage first. A global scale factor is not always the right correction for one undersized hole or for elephant foot.